Classes
Six classes, each picked at character creation. Every class has a pool of four abilities you slot into Q / W / E (under each ability's slot rules) plus a fixed R ultimate. Slots unlock as you level: Q at 1, W at 3, E at 5, R at 8.
| Class | Role | Auto-attack | Ultimate | Atk speed |
|---|---|---|---|---|
| Blademaster | Mobile bruiser. Dash, sweep, shield — never stop moving. | Melee | Exile's Wrath R | — |
| Druid | Support mage. Heals, shields, roots — keep allies alive and enemies locked down. | Ranged (3) | Tranquility R | — |
| Guardian | Front line. Stuns, shields, knockbacks, taunts. | Melee | Aegis of Olympia R | — |
| Ranger | Poke and reposition. Skillshots, a blink, ranged autos. | Ranged (4) | Barrage R | — |
| Rogue | Burst melee and dirty tricks. Fast hands, faster exits. | Melee | Death Mark R | +15% |
| Sorcerer | Attack mage. Burst fire/arcane skillshots and a devastating meteor ultimate. | Ranged (3) | Meteor Strike R | — |
Click a class for its full kit. Abilities are shared across the roster's pools but slotting and ultimates are class-specific.